Thursday, June 4, 2009

Timing is everything



I like almost everything about this hop except for probably the most important thing about it: the timing.

As in life -and now that I think about, moreso- timing is crucial to animation. I'm told by my mentor, Jeff, that it's a problem all beginning animators have. So now I have a one-legged ball that looks like gravity was turned off. The culprit? Poor planning. I just picked a random number of frames out of my ass and started animating straight ahead. Why I thought this jump would take 4 seconds is beyond me.

So the lesson: Plan. Plan. Plan. And don't take gravity for granted.